E3FX Witcher 3 Mods
Although The Witcher 3: Wild Hunt is an absolutely beautiful game by any standards, there is no denying that it just doesn’t look as well as it did during all of those E3 showings prior to its release. Initially, many gamers cried foul, but were soon placated by the immense scope and sheer fun offered by the game. But still, some people wouldn’t mind obtaining the deep details and sharp imagery they longed for during all of those presentations. That’s where the E3FX mod comes in to save the day.
Downloading and installing the E3FX mod brings The Witcher 3 incredibly close to the quality of the trailers shown so long ago. Now you can invite your friends over and bring them back to those E3 golden days. Please note that this mod won’t make those Water Hags any prettier.
Weight Limit is OVER 9000!!! Witcher 3 Mods
Seriously, The Witcher 3 is a very large game with tons of items to collect and craft. Unfortunately, despite his immense power and ability, Geralt can’t exactly carry much, especially compared to his action RPG counterparts from games such as The Elder Scrolls. While it adds a sense of realism to the whole affair, finding your satchel full while you’re out in the middle of nowhere, knee-deep in Necker organs, is not a very pleasant feeling. Good thing there’s a mod that removes this troubling occurrence.
The Over 9000- Weight Limit Mod allows players to adjust Geralt’s carry capacity up to 9999. That’s gonna take a whole lot of books to fill up.
The Witcher 3 Mods are the official modding tools.It allows the members of the community to craft their silly horses and can share their silly horses with each other. The Witcher 3 is a wild hunt RPG video game. The Witcher 3 at IGN: walkthroughs, items, maps, video tips, and strategies. This page will contain information on any mods made available for the PC edition of The Witcher 3. There are two possible ways of installing the modifications for The Witcher 3: Wild Hunt - you can do it either manually or using a tool called Nexus Mod Manager. Apr 16, 2018 - Some mods are telling me to use NMM to install and some are saying to use..com/2017/10/04/basic-guide-to-installing-the-witcher-3-mods/.
The Witcher 3 ModKit is ready for download over on Nexus Mods. Released by CD Projekt RED and you can download it from Nexus Mods. The possibility of console players being able to access. Can I play Witcher 3 with mods on PS4? Update Cancel. System available for Witcher 3 - The Wild Hunt, you should see something on you game loading screens, like an option to download and install mods from the main title screen. No you cannot play by installing mods because PS4 prohibits use of 3rd party extension and mods.
Gimme the Loot!!! Witcher 3 Mods
Now that you’ve managed to drastically increase Geralt’s carry capacity in The Witcher 3: Wild Hunt, it’s time to do some collecting. Unfortunately, a lot of the monsters (be they beast or human) don’t really drop much after you release them from this mortal coil. And on the event that they do, they tend to drop fairly common items that you really don’t have a need for. Good thing the modding community thought of something to counteract this.
The Increased Creature Loot mod increases the amount of loot dropped by all animals and monsters (none of the human kind unfortunately). It also significantly raises the chance of receiving some of the really rare bits that each monster has a chance of dropping. Now that you can carry an almost limitless supply of weapons and monster ears, equip this mod and get out there and kill some things.
Ultra Gore (Need We Say More?)
As beautifully graphic as The Witcher 3 may be, sometimes you just want more. You’re a hunter of all things supernatural (and even a few humans). Your main tools of the trade are two sharp blades that see plenty of action. And while killing things in a clean fashion shows just how skilled you are, sometimes you want to see your labor of violence with a bit more vibrancy.
The Ultra Gore- Dismemberment Mod helps accomplish just that. If you’ve obtained one of the many beast trophies that increases the chance for dismemberment, you will be able to adjust the value to have this fancy effect happen even more often. Hope you didn’t really like that outfit Geralt is wearing.
Fantasy Visuals for Your Fantasy Game
Maybe the E3 graphics just weren’t what you were looking for. Perhaps it isn’t the resolution, or the bluish tint over everything that tickles your fancy. No, you want something a bit more… real. Something that looks just like one of those amazing fantasy movies you watch all the time. If that’s the case, then there is certainly a mod for you.
Fantasy v3.3 Ultimate is a mod that takes the world of The Witcher 3: Wild Hunt and turns the beauty dial all the way up to 11. Gone is the blue hue that seems to envelope everything in the game. More realistic lighting and shading, lush forestry, beautiful water. It’s all there waiting for you. Just try not to spill too much blood over all the new found beauty.
More XP Please
If you’ve been playing The Witcher 3 for more than a few hours, then you are probably aware of the fact that leveling up takes quite a bit of time. The game is vast, and fans would love to see everything, but having to grind before you’re strong enough to enter that cave can sometimes be a chore. The XP Gain Multiplier mod allows players to change the amount of experience gained throughout the game, which in turn can lead to leveling up at a much faster rate.
Just remember, with great power comes great responsib- ah, who are we kidding? Get out there and kill some Wyverns.
Vendors Get a Raise, You Get More Gold
One of the major ways of increasing the size of your coin purse is selling all of the items you collect in the game that you have no use for. The thing is, most of these vendors are dead broke, and the ones that aren’t are really cheap when it comes to paying you for your goods. It’s time to put an end to that once and for all. You deserve a fair price for all of things you’ve murdered countless humans and beasts for, and gosh darnit you’re gonna get it.
The Wealthy Vendors with Fair Sale mod increases the amount of Crowns each vendor is carrying as well as the amount of money they’ll offer you for your wares. Finally, some fair wages in The Witcher 3.
Enemy Scaling
No, this mod doesn’t turn everything into a dragon by adding scaling. What it does do, though, is scale every encounter in the game to suit your level. What does that mean? Lower level opponents will now be more powerful and skilled in order to put up a fight and keep the challenge of The Witcher 3 that fans love so much in full effect. Higher level enemies, on the other hand, will be a bit more manageable meaning less having to run away when you see a red skull.
Install the T. and M. mod to add a bit of a welcomed balance to your game, while also keeping things challenging. No more being complacent with those level four Drowners.
Healing Is Always Nice
As you may have figured out by now, The Witcher 3: Wild Hunt is a difficult game. Heck, the game has a difficulty called Death March that is as deadly as it sounds. One thing that could definitely help out Geralt during his travels is would be the ability to regenerate health between battles without the need of food, potions, or meditation.
The Noncombat Health Regen mod provides our white-haired hero with the ability to heal naturally over time when not in the middle of battle. It is especially useful during harder difficulties where every single encounter puts you on the verge of death. Now to test if you’re patient enough to heal before going after that Noonwraith.
Look At The Beautiful Power of Nature
The weather effects in The Witcher 3: Wild Hunt are pretty amazing. Rain, lightning, thunder, wind, everything looks and sounds so pretty. But what would happen if you kicked it up a notch? Torrential downpours, gusting winds, low visibility, and more are in store for Geralt. Once players install the Extreme Weather Conditions mod, they can witness first hand just how amazing nature can be. Not only does it add a bit of thrill to the whole adventure, it’s also amazing to look at.
Hopefully these mods will help improve your The Witcher 3: Wild Hunt experience. If you have any other mods you feel should be on this list, feel free to share. Also, be sure to check out our The Witcher 3 wiki for guides, tips, tricks, and more.
W3EE - The Witcher 3 Enhanced Edition is a mod for The Witcher 3: Wild Hunt, created by Sir Reaperrz.
Description:
This mod completely overhauls most of game’s systems, especially the combat, leveling and alchemy.
Stat Interplay
There are lots of new stats like attack and dodging speed, poise, adrenaline (not the same as before), vigor, etc. These are all interconnected and have effects on regeneration rates, values and many other things.They also actively affect the gameplay, like having less health and stamina will make you attack and regenerate slower unless using certain potions. You can check the stats themselves and what they are influenced by in the character info sheet in your inventory.
Sword Mechanics
A silver sword is not needed for every monster anymore. Most monsters will require a steel sword to be dealt with (although silver works too), while Cursed creatures, Vampires and Specters will only take damage from silver blades.
Vigor
Vigor is what was previously named Adrenaline. It is now a regenerative stat which gets drained when taking damage. It's used to cast signs and can be inceased by drinking certain potions. It does not regenerate while Quen is active.The lower the amount of available vigor, the lower the sign intensity stat is.
Talents
Talents have been majorly overhauled and rebalanced. Most combat talents were changed, along with half of alchemy ones and a couple of the sign ones. They are active as soon as unlocked and they only need to be equipped to synergize with mutagens.You can preview the later talent levels by highlighting it and using the contextual buttons displayed on the bottom of the screen.
Signs
Signs have been majorly overhauled. Aard can be upgraded into a great damage dealing tool, while the alternate is for crowd control.Igni is great at crowd control and its alternate version is a good damage dealing tool.
Yrden is a much better balanced defensive and offensive tool if upgraded and helps keep you from taking damage.
Quen is more sensical in its way of protection, shield health is based on sign intensity and currently available health and can protect from multiple incoming weak hits. The alternate version can block an infinite amount of damage, but if broken Geralt is knocked back with a huge Vigor regen delay. Vigor does not regenerate while it is active, so it's to be used wisely. While powerful, it can actually cause you harm.
Axii is actually useful in combat, unlike before. Upgrading it makes it into a spectacular crowd control tool, especially against human opponents.
Poise
Poise is the stat which dictates resistance to stagger. Both the player and enemies have it. It is calculated based on armor worn, available health, red mutagens, toxicity, etc. Higher poise means a higher chance to resist stagger from an incoming light attack (and possibly heavy attacks too, later on).
Speed
Several new speed stats are present in the mod, such as light attack, heavy attack and dodging speed, which are all influenced by currently available health, stamina, armor worn, etc. Wearing heavy armor slows you down (attacks are only affected by chest armor and gauntlets), while wearing light or no armor will increase overall speed.
Dodging
Dodging no longer makes you completely impervious to attacks. If you get hit while dodging you will take grazing damage. If you are not dodging away from the opponent, you will take full damage instead. To dodge effectively actual spacing is required, while Fleet Footed greatly improves dodging capability overall in the form of stagger negation, speed, angle increase for the grazing damage and others.
Equipment
The way equipment works has been completely changed. Light, medium and heavy armors all offer different base levels of protection, making each very similar to ones of their own category. There is variance in their category based on the quality of the gear (common, rare, etc) and their secondary stats.Every piece of equipment is usable and upgradable in their own way, it is a matter of preference and which bonuses work better for you, not levels.
Six new sets of unique, specialized witcher-style plate armors are available to be obtained from the grandmaster armorer in Toussaint.
Durability
Armor durability has also been changed and now depends on the type of armor. Heavy armor is more durable while light armor gets damaged more easily. Sword durability has been changed to reflect their damage mechanics, making silver weapons much more brittle, as silver is a weak metal and steel weapons more durable. Overall, durability has a much higher effect on the efficiency of your equipment. Keep your equipment in good shape if you don't want it to fail you in combat.
Friendly HUD
Friendly HUD is now included in its whole splendor, along with some minor changes I made to ensure compatibility and remove options that were not working anymore. Make sure to click the link to read all the included features and options, and consider donating to her/endorsing her work if you have not done so yet!
Gameplay and Exploration
Probably the biggest change in the mod, the way these work has been changed completely too. There are absolutely no things in the game that are leveled anymore. Not the equipment, not the quests, not the enemies and not even Geralt.You can explore anywhere and take on anything at the beginning of the game with the potential to be successful in your endeavors instead of being completely barred from content.
Geralt's progression happens organically through gameplay by using his innate abilities, like performing fast and heavy attacks, blocking, countering, creating alchemical items, casting signs, etc. These all increase the skill progression of their respective paths, granting you talent points for use ONLY in that path. If you brew many potions, you will be good at brewing potions. Makes sense.
Improved Loot and Shop Inventories
Shop inventories have been updated to include empty bottles for alchemy and loot tables have been redone in a more immersive manner as to not offer incredibly valuable loot when no work was put in. Valuable loot will only be found in guarded areas or treasure hunts quests. No more random invaluable relic drops!
Meditation
There is a new meditation system in place, completely removing the vanilla one. Meditation allows for the passing of time, resting and gaining of bonuses and the creation of alchemical items.If you have enough firewood available, Geralt will create a fire which allows for the creation of all manner of alchemical items such as potions, decoctions, bombs, etc. Resting for at least 6-7 hours near fires also grants you a well-rested bonus, increasing maximum vitality.
Alchemy
Alchemy is also... you guessed it, completely changed. Alchemical ingredients now have base components, namely Vitriol, Rebis, Aether, Quebrith, Hydragenum and Vermilion. Different quantities of these components are present in herbs and monster parts and are required to create potions.
How To Install Witcher 3 Mods Steam
Potions, oils and bombs are all created individually and you can make as many of them as you'd like.Ingredients can be intuitively changed in the alchemy menu by selecting the ingredient you want changed and using directional keys or the scroll wheel (if using the mouse) to cycle through them. Only available ones are displayed (unless you are at an alchemist, where you can buy any of them from the alchemy menu) and you are told what the missing ingredients are.
Matching up the Albedo, Rubedo and Nigredo secondary components also allows for the creation of potions with different secondary effects:
Albedo - Lowers the toxicity of subsequently consumed potions.
Rubedo - Increases vitality regeneration.
Nigredo - Increases overall damage dealt.
Alchemical items are created by opening the alchemy panel while meditating near a fire and then brewing the indended potion or making the intended bomb with the ingredients you'd like. After the menu is closed, the brewing process will commence and at the end of it, the created items will be added to the inventory. The time it takes to create items is based on the number of ingredients an item has, while the time it takes per ingredient can be changed in the menu.
Inventory
Geralt's carrying capacity is lowered by a lot, but in turn you can store items in your horse's inventory and carry more overall than one could in vanilla.There are several quality of life improvements to horse inventory management such as transferring all miscellaneous items, like crafting components into it with a single button press and also inventory sorting. If you have weapons and armors selected, the stash will only show weapons and armors too.Crafting ingredients, money, etc are all automatically used when setting a fire, crafting, doing alchemy, buying items, etc as long as the horse is near.If the horse is near when you are at a shop or a craftsman, you can switch between Geralt's inventory and the horse's inventory to directly buy and sell things into and from it, directly dismantle items from it and repair items in it.
Toxicity
Toxicity has been changed to be a way more active part of gameplay and to make you think twice on what you drink.The toxicity of potions will remain latent for most of their duration, very slowly waning away. When the potions' effects are starting to wear off, so will the toxicity start to fade faster and faster until it clears from your system.Toxicity is now something to be very mindful of, as the threshold at which you start overdosing is 50 an it CAN NOT be increased. Drinking too many potions will end up killing you, while the amount of toxicity in your system also makes you feel more numb, increasing poise, but also impedes your health and stamina regeneration among other things.
Enemy Overhaul
Enemy combat styles have been majorly changed. Humans can actually fight now and will try to kill you instead of acting like idiots. They have new arrays of moves depending on what weapons they use and their AI parameters have been also changed to reflect their skill levels.Skilled swordsmen will prove to be a real challenge, especially in groups, while heavy weapon enemies will hit really hard and actually try to catch up to you instead of just slowly walking towards you, being useless.
Enemies now also have an armor system, not just the player, and armor piercing talents and runes are needed to deal with tougher enemies or ones in full plate armor.
There is also an enemy disparity system in place: Different opponents have a chance to be smaller/bigger which influences their affinity to be faster/slower and stronger/weaker. Different enemies within the same species will not be the exact same anymore.
Injuries
Each melee attack has a chance to inflict several different injuries, all with their own adverse effects. There are two groups of injuries, frontal and dorsal ones, depending on where the injured character was hit when receiving one.Arm and leg injuries have a chance to make one stagger when attacking, head injuries cause severe damage and incapacitate one for some time, chest and spine injuries cause trauma and heavy bleeding.These are active for both the player and for enemies. Injuries are automatically healed once health is restored to full.
Special Attacks
Performing a fast attack while holding block will make Geralt do a hilt bash which can stun or even knock down enemies (if they have low enough health and you chain-stun them), while also draining their stamina. Only works on small enemies. Performing a heavy attack while holding block will make Geralt do a heavy double strike attack which can stagger enemies and has a 100% chance to apply an injury. If the second swing brings them down to below 40% hp and they are staggered at the time, a finisher is automatically performed.
Animations
Geralt has received a new array of combat moves (ones that look more sensical than spinning in place, can be disabled, though) along with animations for eating, drinking and picking herbs (can also be disabled, though).
Runewords
Runewords have all been changed, now there are only 3 runewords, in essence. Each one has 3 levels, making it 9 runewords you can apply. They are tiered now, the level 2 runeword requiring the level 1 first, along with the craftsman upgrade.
Finishers
You are no longer invulnerable while performing them, but in turn you can choose the direction of finishers. Holding forward will attack forward during the finisher, holding left will make Geralt move right and attack towards the left side.This can be used to fend off enemies quite easily while performing finishers.
Night Sight
It is now a base ability of Geralt's to be able to see in the dark, which can be activated at will.
SKILL PATH LEVELING:
Fast Attack: Performing fast attacks on enemies grants full XP. Simply swinging increases XP outside of combat at a much slower rate.
Heavy Attack: Performing heavy attacks on enemies grants full XP. Simply swinging increases XP outside of combat at a much slower rate.
Defense: Parrying, countering and dodging attacks grants XP.
Crossbow: Shooting enemies grants XP.
Battle Trance: Being in combat grants XP. XP is awarded at the end of combat if at least one enemy was killed. Not taking any damage grants more XP.
Signs: Casting signs grants XP as expected.
Brewing: Brewing potions grants XP per potion made.
Oil Preparation: Brewing oils grants XP per oil made.
Bomb Creation: Creating bombs grants XP per bomb made.
Mutation: Distilling items and creating decoctions grants XP.
Trial of the Grasses: Consuming potions and decoctions grants XP. Decoctions are more toxic, therefore more XP is gained.
How To Download Mods For Witcher 3 1
To install:
Download the file, open it and extract its contents into your main Witcher 3 folder (where the DLC folder is).
Open up the keybinds.txt file, select everything and copy it to the top of the input.settings file in DocumentsThe Witcher 3.
After that, open up the keybindsxml.txt file and copy everything from there into the input.xml file in 'binconfigr4gameuser_config_matrixpc'. You should add the contents directly above <!-- [BASE_CharacterMovement] -->.
If you are updating, DO NOT add the keybinds multiple times. Always delete the old keybinds you have added and add the new ones again. If you have duplicates, some things might not work as expected.
IMPORTANT: After the mod compiles and the game starts after installation or updating, exit the game and restart it to keep bugs from happening. It seems like there might be possible problems with the game, causing weird behaviour for unknown reasons.
Report problems with download to support@gamepressure.com
see morePopular files for The Witcher 3: Wild Hunt
Name | Type | Size | Date | Total | 7 days |
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The Witcher 3: Wild Hunt - v.1.30 - 1.31 | patch | 274.1 MB | 11/29/2016 | 74.7K | 539 |
The Witcher 3: Wild Hunt - Debug Console Enabler v.0.3.1 | mod | 27 KB | 7/3/2015 | 48.5K | 408 |
The Witcher 3: Wild Hunt - Complete Modpack v.10072018 | mod | 2360.2 MB | 8/6/2018 | 8.7K | 313 |
The Witcher 3: Wild Hunt - v.1.24 - 1.30 | patch | 447.7 MB | 8/31/2016 | 142.1K | 299 |
The Witcher 3: Wild Hunt - v.1.01 - 1.10 | patch | 10209 MB | 10/13/2015 | 2.37M | 286 |
The Witcher 3: Wild Hunt - The Witcher 3 HD Reworked Project v.5.0Fix | mod | 735.7 MB | 6/19/2018 | 40.7K | 250 |
The Witcher 3: Wild Hunt - v.1.10 - 1.31 | patch | 5958.5 MB | 11/29/2016 | 38K | 198 |
The Witcher 3: Wild Hunt - v.1.10 - 1.22 | patch | 2773.5 MB | 6/17/2016 | 73.9K | 189 |
The Witcher 3: Wild Hunt - W3EE - The Witcher 3 Enhanced Edition v.3.30 | mod | 64 MB | 6/19/2018 | 8.8K | 159 |
The Witcher 3: Wild Hunt - v.1.22 - 1.24 | patch | 11.4 MB | 8/24/2016 | 35.7K | 152 |
The Witcher 3: Wild Hunt - W3HC - Witcher 3 Hunter's Config v.0.8 | mod | 45 MB | 6/21/2016 | 68K | 150 |
The Witcher 3: Wild Hunt - Witcher 3 Ultra Low v.1.0 | mod | 2.9 KB | 9/10/2015 | 21.8K | 146 |
The Witcher 3: Wild Hunt - Slots Slots SLOTS v.5.0 | mod | 2.7 MB | 1/22/2018 | 34K | 129 |
The Witcher 3: Wild Hunt - Over 9000 - Weight limit mod v.1.08.3 | mod | 3.1 KB | 6/22/2015 | 14.1K | 129 |
The Witcher 3: Wild Hunt - Fast Travel from Anywhere v.1.0.5 | mod | 12 KB | 3/19/2017 | 18.4K | 111 |
The Witcher 3: Wild Hunt - All Quest Objectives On Map v.1.30.10a | mod | 1.7 MB | 1/21/2017 | 13.1K | 110 |